Pokémon | Attack | Adjustments |
---|---|---|
All Battle Pokémon | System | Fixed an issue that caused Support Pokémon to be called and Synergy Burst to be activated simultaneously when players press L and R while being hit with an attack that does not cause hit stun. |
All Battle Pokémon | Double Jump | Fixed an issue where players couldn’t double jump diagonally after certain actions in Field Phase. Fixed an issue where players couldn’t double jump while affected by a positive status increasing their number of jumps. |
Lucario | Forward Weak Attack | Fixed an issue that allowed Lucario to move during a Burst Attack’s animation when hit by a Burst Attack with specific timing. |
Machamp | Burst Attack | Fixed an issue that allowed opponents to move during its Burst Attack’s animation. |
Suicine | Aurora Beam | Fixed an issue where an Aurora Beam to the left or right couldn’t be used from a canceled Ranged Attack. |
Gengar | Permeate | Fixed an issue that allowed players to use Permeate again after using Permeate, double jumping, and then using a Jumping Ranged Attack. |
Chandelure | Overheat | Fixed an issue where Chandelure did not turn black when affected by a negative status when its action was interrupted by an opponent’s attack. |
Chandelure | Forward Strong Attack (Synergy Burst active) | Fixed an issue that caused its stats to change after using Burst Attack. |
Garchomp | Dragon Claw (Field Phase) | Fixed an issue where players couldn’t transition to Running Stance when canceling a Ranged Attack into this move. |
Empoleon | Grab attack (Duel Phase) | Fixed an issue where some attacks would combo after a Phase Shift. |
Scizor | Metal Claw | Fixed an issue where some attacks would combo after a Phase Shift. |
Scizor | Bug Bite to dash step | Fixed an issue where Duel Phase moves could be used after a Phase Shift. |
Decidueye | Razor Leaf to Soaring Stance to dash step | Fixed an issue where players could double jump even if they were not affected by a positive status increasing Decidueye’s number of jumps. |
Decidueye | Soaring Stance | Fixed an issue where players temporarily lost control of the Pokémon after it was hit by an attack with specific timing. |
Decidueye | Soaring Stance to Strong Attack | Fixed an issue where when only the first hit connected, opponents were unable to move even after the hit stun had finished. |