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Region: International (Japan excluded as Japan Championships 2016 ran at the same time) Registration Period: Thursday, April 21, 2016, at 00:00 UTC through Thursday, April 28, 2016, at 23:59 UTC Tournament Period: Friday, April 29, 2016, at 00:00 UTC through Sunday, May 1, 2016, at 23:59 UTC Max number of participants: 50 000 Ranking Results Announcement: May 2016 Player divisions: Junior/Senior Division: Born 2001 or later Masters Division: Born 2000 or earlier Compatible Games: Pokémon Omega Ruby and Pokémon Alpha Sapphire Battle Type: Single Battle Banned Pokémon: Players could use Pokémon with National Pokédex number 1 through 720, with the exception of the following: Mewtwo, Mew, Lugia, Ho-Oh, Celebi, Kyogre, Groudon, Rayquaza, Jirachi, Deoxys, Dialga, Palkia, Giratina, Phione, Manaphy, Darkrai, Shaymin, Arceus, Victini, Reshiram, Zekrom, Kyurem, Keldeo, Meloetta, Genesect, Xerneas, Yveltal, Zygarde, Diancie, and Hoopa. Players could use only Pokémon found, caught, hatched from an Egg, or received through a special promotion in Pokémon Omega Ruby, Pokémon Alpha Sapphire, Pokémon X, or Pokémon Y. Pokémon brought over from Pokémon Black, Pokémon White, Pokémon Black 2, or Pokémon White 2 via Poké Transporter could not participate in this competition. Pokémon may not hold a Mega Stone nor a Focus Sash in this tournament. Entry Gift: 2000 PokéMiles |
Description |
Make time to play in the Flash Clash Online Competition, where players needed to make snap decisions to guide their Pokémon to victory. Only one of the players Pokémon were allowed to battle, so players had to make thier training and move selection count! Players only had 10 seconds to decide which move to use, and the timer for a whole match was five minutes. Preparation, instincts, and luck were all be necessary to win this speedy competition!
The competition used the Single Battles format and players had to register up to 6 of their level 1–100 Pokémon to their Battle Box. Pokémon automatically became Level 50 during battles. A 5-minute time limit for each match was automatically enforced in-game, beginning at the start of each battle. If the outcome had not been determined when the time limit expired, the game automatically applied tiebreakers to determine a winner. At the beginning of each battle, players had 30 seconds to select their Pokémon to battle with. At the beginning of each turn, players had 10 seconds to select a move or change Pokémon in battle. If a player had not made his or her selections at the end of this period, the game automatically made selections for the player. Players could battle up to 20 games per day of the competition. Any unplayed games would carry over to the following day. |