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Region: International Registration Period: Thursday, February 25, 2016, at 00:00 UTC through Thursday, March 3, 2016, at 23:59 UTC Tournament Period: Friday, March 4, 2016, at 00:00 UTC, through Sunday, March 6, 2016, at 23:59 UTC Max number of participants: 50 000 Ranking Results Announcement: March 2016 Player divisions: Junior/Senior Division: Born 2001 or later Masters Division: Born 2000 or earlier Compatible Games: Pokémon Omega Ruby and Pokémon Alpha Sapphire Battle Type: Single Battle Banned Pokémon: Players could use Pokémon with National Pokédex number 1 through 151, with the exception of the following: Mewtwo and Mew. Pokémon brought over from Pokémon Black, Pokémon White, Pokémon Black 2, or Pokémon White 2 via Poké Transporter were allowed to participate in this competition. Entry Gift: Lv. 62 Dragonite |
Description |
Wind back the clock with the Kanto Classic Online Competition! In this latest tournament, players were allowed to use only the first 149 Pokémon in the National Pokédex, meaning only Pokémon playres could catch in the classic Pokémon games. To add to the fun, all battles wwere Single Battles, all six Pokémon competed in each battle and no items were allowed! Players could see how they fared in battles much as they were when Pokémon debuted 20 years ago.
All qualified participants who completed at least three matches received a Dragonite—just like the Pokémon that League Champion Lance had at his side in Pokémon Red and Pokémon Blue! As with Lance's partner Pokémon, this Lv. 62 Dragonite knows Barrier, a move that Dragonite cannot ordinarily learn. This Dragonite also knows Agility, Slam, and Hyper Beam. Don't miss your chance to get this nostalgic and powerful Dragonite! All battles were played in Pokémon Omega Ruby and Pokémon Alpha Sapphire. Players could bring in Pokémon from earlier games via Poké Transporter. All Pokémon above Lv. 50 were set to Lv. 50 for the duration of the match. The competition used the Single Battle format and players had to register 6 of their level 1–100 Pokémon to their Battle Box. Pokémon automatically became Level 50 during battles. A 60-minute time limit for each match was automatically enforced in-game, beginning at the start of each battle. If the outcome had not been determined when the time limit expired, the game automatically applied tiebreakers to determine a winner. At the beginning of each battle, players had 60 seconds to select their Pokémon to battle with. At the beginning of each turn, players had 60 seconds to select a move or change Pokémon in battle. If a player had not made his or her selections at the end of this period, the game automatically made selections for the player. Players could battle up to 10 games per day of the competition. Any unplayed games would carry over to the following day. |