Home / Forums / News/Current Events / Further details on Pokémon Video Game Australian N...
Thread Posts
03 Jul 2013 10:38 PM
ForumBot Automated Bots
Joined: 18 Jun 2007
Posts: 8046
Nintendo Australia has updated its original announcement regarding the Pokémon Video Game Australian National Championships with further details of registration and competition times:

• Perth (Supanova Pop Culture Expo) Sunday 30th June. Registration 10am, Competition 11am - 5pm

• Melbourne (The Deakin Edge, Federation Square) Saturday 6th July. Registration 10am, Competition 11am - 5pm

• Brisbane (Brisbane Convention & Exhibition Centre, Mezzanine Level 1) Sunday 7th July. Registration 10am, Competition 11am - 5pm

• Adelaide (AVCon Anime and Video Game Convention) Saturday 13th July. Registration 10am, Competition 11am - 5pm

• Sydney (Crystal Palace, Luna Park) Sunday 14th July. Registration 10am, Competition 11am - 5pm

The official competition rules have also been posted on Nintendo.com.au. The rules appear to be a modified version of Pokemon.com's Play! Pokémon Tournament Rules. A notable difference is that Nintendo Australia is permitting players to change their team lineups between rounds.

Also of note is the fact that point 1 states that "Pokémon Black Version 2, Pokémon White Version 2, Pokémon Black Version and Pokémon White Version Game Cards can be used", however point 7.1 contradicts this and states "Only Pokémon Black Version 2 and Pokémon White Version 2 Game Cards are permitted for use.". It is recommended that hopeful competitors adhere to rule 7.1 to avoid disappointment if Pokémon Black and Pokémon White end up not being allowed on the day.

04 Jul 2013 12:42 AM
_melee_ Administrator
Joined: 07 Apr 2008
Posts: 88
User Avatar
It's pretty disappointing that Nintendo Australia didn't even get this information up before the Perth competition, but at least the other cities got it in time.

The rule allowing players to change their team between rounds is interesting, since it's my understanding that you have to keep the same team throughout the competition in the actual World Championship. Being able to change teams may lead players to alter their strategies specifically to combat players they've watched in previous rounds. This is something that happened a lot in the Ruby/Sapphire tournament at the 10th Anniversary Tour (the winner of the tournament I attended had a group of friends who went around watching other people's battles and reporting their teams back to him so that he could adapt his team if he came up against them - which seemed pretty cheap!).