Once during your turn (before your attack), you may search your discard pile for a Energy card, show it to your opponent, and put it into your hand. This power can't be used if Starmie is affected by a Special Condition.
Synchro Gain
Damage: 20
If Starmie and the Defending Pokémon have the same amount of Energy attached to them, remove 4 damage counters from Starmie.